zhox prints noise into playable matter. we make loud, jagged, rule-breaking games where the UI is a weapon and every pixel argues back.
break inzhox started in a belgrade print shop basement in 2024 — 17+ designers, type terrorists and engine wreckers who think polish is a lie. we ship games like misprinted posters: raw, crooked, unmissable.
no soft gradients. no rounded corners. no apology.
collabs, commissions, noise complaints — all welcome.
9 Makedonska St, Belgrade 11000, Serbia
+381 11 555 0199